![]() Cut out the neckband and labels and place them on the empty flasks and adjust as needed. Another one: The Salts Infusion resembles an antique salt shaker while a Salts Bottle resembles an antique smelling salts container. Their function seems to have evolved into what are now known as Gears and Infusions. For reference, the textures in the game files are named: nostrum_stable_diffuse.tga (Shield) nostrum_diffuse.tga (Health) nostrumN4_diffuse.tga (Salts) Fun fact: Nostrums first appeared in the 2011 E3 gameplay demo. As the textures are extracted directly from the game files, the color contrast is not identical to how the game engine renders it. Experiment with proportions to make them fit your flask. As such, the patterns for the neckband and labels have to be adjusted separately to fit. Unfortunately, the flask proportions in-game don't seem to match up exactly with standard flask shapes. In other words, standard computer paper should be sufficient for your needs. I've seen examples of Victorian/Edwardian-era bottle labels and they seem to be made of a matte paper. While you're waiting for the bottles to dry, you may want to isolate the neckband and the labels in an image-editing program to save on ink. Things You'll Need - 500mL Erlenmeyer flask (available at chemical supply shops or Amazon) Note: in-game the flasks have markings on the side indicating it's 500mL - Size 20 Cork Stoppers (I got them here) - Sharpies (medium and fine tip) - Color printer (patterns are provided) - Scissors (I personally used an X-Acto type knife and a self-healing mat) - Adhesive tape (double-sided is recommended) - Water and food coloring Optional - Flavored JELL-O and unflavored gelatin It may be scaled up and down as desired with different sized flasks, but everything else must be adjusted to compensate for this. The following is how I made the prop(s) as close to in-game proportions as possible. Alas, not all of us have time to make chalkboard sandwich boards. A lot of people commented on how I was the only one they've seen with an Infusion bottle. It went extremely well with my Lutece costume at SDCC 2013. So I focused on the Infusions as something that was readily recognizable and relatively easy to make. Naturally, I wanted to have/make something from the game. I've been a long-time fan of the Bioshock series and I was extremely excited for Infinite to come out. You'll first get them in the Blue Ribbon restaurant. They are manufactured by the Lutece twins. In Bioshock Infinite, Infusions are passive upgrades that temporally shift between states giving you a choice to upgrade your Health, Shield, or Salts.
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